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Chapter 3· Groove OS 1.4

The controls

Play along as you read: Play it live opens a working FM-1, running its real software, on the screen this part of the page is about. Tap a control's name in the text to find it on the panel.

Every screen of Groove OS works the same way, so you only learn the controls once. ALGORITHM is the cursor, to change what the cursor is on, opens it, goes back. This chapter names every control, explains the three kinds of screen (views, menus and editors), and covers SHIFT, undo, help and the keys.

The panel

ControlWhat it does
(left encoder)Turns between the five views: TRACKS, MIX, PERFORM, KEYS, PROJECT. With SHIFT: tempo, 1 BPM per detent.
(encoder)Turn it to open the sound browser and move through the sounds. With SHIFT: step the TYPE filter.
(right encoder)The cursor: it walks the lanes, strips, steps, rows and groups of the screen. With SHIFT: the previous or next track, from any screen.
-Four colour knobs (blue, green, yellow, orange). They change what the cursor is on; the legend under the screen names each one. With SHIFT: a second row of four, on the few screens that have one.
(push)Opens the cursor's menu, or does the row it is on. Hold it and turn a knob for ten steps at a time, or to clear a lane.
A tap goes back one level, and from any view but TRACKS and PERFORM on to TRACKS. Held, it is SHIFT.
Starts the music on the press and stops it on the release. Hold it and turn for the tempo, from any screen (the music keeps playing). With SHIFT: redo.
Records onto the selected track. With SHIFT: tap for undo, hold to delete.
The selected track's sequencer. With SHIFT: DICE.
The arpeggiator. With SHIFT: its page.
Saves the project. With SHIFT: keep the last loop you played (or PRINT, on SEQ and ARP).
, , , The selected track's effects (TRACK FX; : MAIN FX, what every track shares), the amp envelope, the LFO and the sound editor. Press again to go back.
SETTINGS, where LEARN starts a course on the FM-1. Inside a course a tap shows Learn's card and a hold opens SETTINGS (see Learn on your FM-1).
, OCT+The selected track's octave, -3 to +3. On a KIT's step grid they page through the bars; on the sequencer, SHIFT + OCT or SEL + OCT does.
The 27 keys (F to G)Play the selected track. What they do depends on the screen; the keybed tag says what (see The keys).

Each knob on screen is drawn as a ring with its value, and the ring turns: bipolar values fill from the middle. If a knob has no job on the row the cursor is on, its ring is dark and the legend shows a dash.

Views, menus and editors

There are only three kinds of screen.

KindWhat it isExamples
VIEWA picture of your music that you work on directly. Five of them are on the SELECT wheel; the sequencer, KIT, SOUND, the arpeggiator and the effects are views you open from a track.TRACKS, MIX, PERFORM, KEYS, PROJECT, SEQUENCER, KIT, SOUND
MENUA list of rows.The TRACK menu, the TIME menu, the PATTERN menu, SETTINGS
EDITORA picture plus the four knobs, for editing one thing.TRACK FX, MAIN FX, the CHORDS editor, RENAME, the sound editor's groups

In a menu, a row can be one of four things:

RowWhat SEL does
A value (LENGTH 4 BARS)Nothing: it is edited with .
Ends in ▸Opens a deeper menu or editor.
Ends in ↵Does the action.
DimmedIt cannot act right now. (or ) says why in a toast.

goes back one level. The cursor position of each menu is remembered. The STEP menu on SEQ reopens on the row you used last. The PAD menu on KIT finds that row by its name, so the same row comes back even though the hit's rows come and go with the step; with a hit under the cursor it opens on HIT VELO, the hit's first row, unless the row you used last is further down.

Try it·On the FM-1

This is a menu. Turn ALGORITHM to pick a row, then press HOME to go back.

ALGORITHMHOME

The screen

The top line is the header: where you are (the view, and the project or track after it), the transport (a triangle while playing, a red dot while recording), the position as bar.beat, the tempo, four squares that flash the beat, the battery on the views (a cell with up to three bars; the bars climb while it charges, an empty cell blinks, and there is no cell until the first reading: see SETTINGS for the reading), and a small square after the title when the project has changes you have not saved. While you turn , five small marks replace the words after the title and show where you are on the wheel. The line under the picture is the hint: the next useful move. At the bottom, to show their value and name (the legend), and the tag at the right of the hint line says what the keys do. Short messages (toasts) appear at the top for a second or two and name what just happened, such as UNDO T3 TAKE. While a web page is linked over USB (remote control), a small link mark sits in the header (see MIDI and sync).

One rule for shortcuts

Every page follows the same rule: SHIFT + a control does its other action, and held while you turn a knob moves a number ten at a time (a press of opens or confirms). The hint line teaches the rest.

The hint line takes turns. It lists CONTROL: VERB pairs. When they do not all fit on one line, it shows them in turns, a new set every 3 seconds: first the page's main moves, then its hidden gestures. SETTINGS > HINTS OFF hides it as before; the footers of the menus take turns too.

PageFirstThen
TRACKS, stoppedPLAY: HEAR IT · SEL: TRACK MENUPLAY+K1: TEMPO · SHIFT+SEQ: DICE
TRACKS, playingSEL: TRACK MENU · REC: RECORDSHIFT+SAVE: KEEP THE LOOP · PLAY+K1: TEMPO
MIX, a track's stripK2: MUTE · SEL: TRACK MENUHOLD SEL+TURN: TENS · SHIFT+K3: ONE MORE SOLO
MIX, MAINSEL: THE FX EDITOR · FX: THE SAMEHOLD SEL+TURN: TENS
SOUNDPRESETS: SOUNDS · EDIT: EVERY OPERATOR (VA: EVERY GROUP)PLAY+K1: TEMPO
The sound editor's groupsALGO: NEXT GROUP · HOME: MENUHOLD SEL+TURN: TENS
MAIN FXALGO: NEXT · SEL: ITS MENUHOLD SEL+TURN: TENS
KEYSSEL: KEYS MENU · HOLD SEL+KEY: ROOTSHIFT+SEL: CHORD PADS
ARPKEYS: HOLD A CHORD · ARP: OFFSHIFT+SAVE: PRINT
SEQ, the pattern rowALGO: INTO THE STEPS · SEL: PATTERN MENUSHIFT+SEQ: DICE · SHIFT+SAVE: PRINT
SEQ, a step with notesKEYS: STACK · SEL: STEP MENUHOLD KEY+K1-K4: EDIT IT, SEQ+KEY: REST · SEL+OCT: BAR
SEQ, an empty stepKEYS: WRITE · SEQ+KEY: RESTSEL+KEY: GO TO STEP · SEL+OCT: BAR
KIT, the pattern rowALGO: INTO THE STEPS · SEL: KIT MENUSHIFT+SEQ: DICE
KIT, the stepsKEYS: STEPS · SEL: PAD MENUSEL+PAD: HIT AT CURSOR, HOLD A KEY: CURSOR THERE, OCT: THE BAR
PROJECT, a slotSEL: LOAD, SAVE, RENAME · HOME: BACKHOLD SHIFT+REC: DELETE
A menu row with a numberK1: VALUE · HOME: BACKHOLD SEL+TURN: TENS

The undo toast. After anything undo can take back (a take, DICE, a pattern edit, a clear, a print, a longer loop, a deleted track), a toast says what would undo: SHIFT+REC: UNDO T3 DICE. It waits until the toasts before it are done and nothing is recording, and shows once for each new undo step. See Recording and undo.

Questions: everything destructive asks

Anything that can lose work stops and asks first. A question shows the action and what it costs, with two choices: picks, confirms, cancels. The safe choice, CANCEL, is highlighted first.

There is one gesture for every delete: hold SHIFT and hold REC with the cursor on the thing you want gone. A ring fills and names it (CLEAR T2, DELETE NIGHT BUS); let go before it fills and nothing happens. It then asks. If the cursor is on something with nothing to delete, it says so (NOTHING TO DELETE HERE; on a track, NOTHING TO CLEAR ON T2).

With the cursor onHold SHIFT + REC clears
A track (TRACKS or MIX)That track's recorded notes and knob moves and, on a sound track, its pattern, a line DICE wrote included (asks; one undo brings it all back)
The TIME rowEvery track's recorded notes and knob moves (asks); the patterns stay
A step in the sequencerThat step (CLEAR STEP 5)
The sequencer's pattern rowThe whole pattern
A step or pad on KITThat pad's hits; on the pattern row, every hit
A project slotThe project (asks)
A menu row marked as destructive (CLEAR, DELETE, ERASE ALL)That row's action

Most things are also undoable: a tap of takes back the last thing you did on any track, and brings it back. See Recording and undo.

SHIFT

Hold and it becomes SHIFT. You can use it without thinking about it, because the FM-1 tells you what SHIFT does while you hold it:

  • At once: a button, knob or key pressed with HOME down does its SHIFT job straight away, with no waiting. The keys are SHIFT keys from the moment HOME goes down; only a key you were already holding when you pressed HOME stays a note.
  • After the BACK TAP time (300 ms): the header shows and the key lights show the current values.
  • After twice the BACK TAP time (600 ms) with nothing used: the screen fills with the SHIFT screen. It answers "what does SHIFT do here?" in words: the page's own jobs in big type at the top (SEQ DICE T3, SAVE LAST LOOP ONTO T3, HOLD REC CLEAR T3 ASKS), then what works everywhere (REC UNDO T3 TAKE, PLAY REDO, SEL CHORDS OFF, ARP ARP PAGE), the knobs, and a picture of the keys with each SHIFT key and its current value. Using any control puts the page back.

The SHIFT screen follows the page you are on, so it is always correct for where you are. PERFORM keeps its stage and shows a band over the tick line instead.

A tap of shorter than the BACK TAP time, with nothing used, is the back step. A key pressed while HOME is down counts as used, so that tap does not go back. You can change the time in SETTINGS > CONTROLS (200 to 400 ms).

Careful: while HOME is down every key is a SHIFT key, so a note played then sets the loop's length, the launch or the click instead of sounding. Tap HOME between notes, not under them.

What SHIFT does

SHIFT +What happens
(tap)Undo the last thing you did, on any track.
(hold 1.5 s)The cursor row's destructive action, with a question.
Redo.
On SEQ, and on ARP while you hold a chord: PRINT the pattern or arpeggio onto the track. Anywhere else: keep the last loop you played onto the selected track (it needs the music playing).
DICE: a new line (a sound track) or a new beat (a KIT) on the selected track, in one undoable roll. The PATTERN and KIT menus have it as a DICE row too.
Opens the ARP page; nothing is switched on or off.
Switches the chord pads on (PADS) or off, from any screen; PLAY is set with K4 CHORDS on KEYS. Not on a KIT track. On PERFORM it glides the throws back.
Tempo, 1 BPM per detent (blocked while the MIDI clock is EXT).
The previous or next track, wherever you are.
(turn)Opens the browser if it is closed and steps the TYPE filter.
-The second row of knobs, where a screen has one (MIX strips and the sound editor).
, OCT+On the sequencer, the previous or next bar (SEL + OCT does the same).

The SHIFT keys

Hold HOME and the keys set how a loop records, from the first key. After the BACK TAP time their lights show the current value. They are in three groups, from the left:

KeysSettingValues
F3, G3, A3, B3LENGTH of the selected track's loop (on SEQ: of the pattern, in bars of 16 steps, with the 8 key dark)1, 2, 4, 8 bars
C4, D4, E4LAUNCH: when record, mutes, solos and pattern changes landOFF, BEAT, BAR
F4, G4QUANT: snap recorded notes to the gridOFF, 1/16
A4CLICK: the metronomeon or off
B4COUNT-IN: the bar of clicks before recording from a stopon or off
F#5TAP: tap to set the tempo (the second tap already sets it; the average of the last three gaps follows)

The mute and solo keys of earlier builds are gone: MIX and PERFORM do that for any track.

Buttons that open tools

SEQ, ARP, FX, ENV, LFO, EDIT and GLO open their screens from anywhere, and most go back where you were when you press them again. (The sound browser is opened by turning .)

ButtonOpensPress again
The selected track's TRACK FX (: MAIN FX; on TRACKS' TIME row and MIX's MAIN strip, MAIN FX)Back
The sound editor on the amp envelopeBack
The sound editor on the LFOBack
The sound editorBack
SETTINGS (in a course, a tap shows Learn's card; hold it for SETTINGS)Back
Switches the selected track's pattern on and shows it; a pattern that already plays is only shownOn the sequencer: switches the pattern off and returns to TRACKS
Switches the arpeggiator on, on the selected track, and shows itSwitches it off and returns to TRACKS

A track plays its sequencer pattern or the arpeggiator, not both, and there is one arpeggiator in the project: if the other is on, the button says so (ARP ON THIS TRACK, SEQ ON THIS TRACK) and nothing changes. On a KIT track, from anywhere else opens the drum step grid, and on the grid itself switches the kit's steps off (KIT STEPS OFF) and returns to TRACKS; the hits stay and play on (see KIT). only changes the view: it never switches a pattern or the arpeggiator off, and it never stops the music.

Help on the panel

Hold any of FX, ENV, LFO, EDIT, GLO, ARP, SEQ, SAVE or PLAY for a second on a view and a card says in a line what it does and what SHIFT adds (PLAY's says HOLD + K1: TEMPO. SHIFT: REDO; GLO's says TAP IT. LEARN IS INSIDE). Let go and nothing happens: the card is only a look.

The hint line gives the next useful move on every view but PERFORM. It is on by default; SETTINGS > HINTS switches it off. The keybed tag at its right stays.

The keys

The 27 keys always play something. A tag at the right of the hint line says what, and the key lights agree.

TagWhat the keys doWhere
NOTESPlay the selected track's sound, through IN KEY and the chordsTRACKS, MIX, SEQ, SOUND, and most screens
PADSPlay a kit's pads, or the chord padsA KIT track; KEYS with CHORDS on PADS
CHORDSEvery in-key key plays its chordKEYS with CHORDS on PLAY
MUTESMute, solo and punch in; scenes (each track's pattern and the mutes) on the black keysPERFORM
LETTERSEach key types its letterRENAME

The octave belongs to the track: and OCT+ change the selected track's octave, and the keys and chords follow it. Every key plays at the same velocity, 90 of 127, so a part sits at one steady level however you press: the keys are not velocity sensitive. For a louder or softer part, open KEYS, press and set FIXED VELO (the KEYS menu).

Fast values

Knobs accelerate: a quick turn moves further. Hold and turn to move a number ten at a time; the legend says X10 under each knob it works on. This works on every screen, MIX's strips and MAIN included. A knob that has a recorded lane on the track is the exception: there the legend says CLEAR, and turning it with held clears the lane (see TRACKS).

Every value that runs from 0 to 100 moves one unit a click, so you can land on any number: the macros (and their step locks), a track's LEVEL and its two sends on MIX, MAIN's four, a pad's LEVEL, REVERB and DELAY, CLICK VOL, a pattern's GATE, GENERATE's DENSITY and the arpeggiator's SWING. A pad's CONDITION still moves 5 % a click.

Troubleshooting

What happensWhy, and what to do
Holding does not go backA hold is SHIFT; only a quick tap is back. Change the tap time in SETTINGS > CONTROLS > BACK TAP.
A key changed a setting instead of playingHOME was down: every key is then a SHIFT key, at once. Let go of HOME before you play.
A tap of HOME did not go backA key or a knob was used while HOME was down, so it counted as SHIFT. Tap HOME again on its own.
A button does nothing until I let goScreen buttons act on release, so they can take part in SHIFT. acts on press; starts on the press and stops on the release.
did not stop when I let goYou turned while holding it, so the hold set the tempo and the music plays on. Press again to stop.
The hint line changes by itselfIt has more moves than fit on one line and shows them in turns, every 3 seconds.
A knob ring is darkThat knob has no job on this row. Move the cursor with , or hold SHIFT for a second row.
A row is dimmedIt cannot act now. Press on it: a toast says why.
will not leave PERFORMWhile the music plays, leaving toward KEYS takes two detents; toward MIX it takes one. See PERFORM.