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Chapter 4· Groove OS 1.4

TRACKS

Play along as you read: Play it live opens a working FM-1, running its real software, on the screen this part of the page is about. Tap a control's name in the text to find it on the panel.

TRACKS is the home view: your music as one lane per track, up to eight, with the tempo and the click at the top. This is where you select a track, turn its four macros, add and remove tracks, and reach each track's settings. A tap of leads back here from every view but PERFORM.

The screen

PartWhat it shows
TIME rowA ruler with the project's bars and beats; it reads ▲ TIME while the cursor is on a track, because TIME is the row above: turn back to reach it. With the cursor on it, the beat grid, the click and the swing, drawn as one bar.
A laneOne track. Its number, its name (up to five letters) and its type (FM, VA, KIT, MIDI; MUTE or SOLO while it is muted or soloed) on the left; its notes across, in the track's colour. Drums are drawn as three rows of marks (kicks low, hats and ride high, the rest between).
The selected laneFull colour and a white frame. The other lanes are dimmer, and a lane's repeats dimmer still.
The loop endA track shorter than the screen's span marks where its loop restarts.
The playheadA thin line across the lanes, in the signal colour (orange).
+ ADD TRACKThe last row, while you have fewer than eight tracks.
Legend to : what the cursor is on.

A muted track draws dimmer. Four lanes show at a time; with more, the window scrolls to keep the selected track in view.

The cursor

Turn to move the cursor through TIME, each track, and + ADD TRACK. Moving onto a lane selects that track. The selected track is the one records onto, the keys play, changes and DICE rolls. A toast names it and its sound. (SHIFT is held down) selects the previous or next track from any screen.

Cursor onK1 to K4SEL
TIMETEMPO, SWING, QUANT, CLICKThe TIME menu
A trackIts four macros (see below)The TRACK menu
+ ADD TRACKChoose FM SOUND, VA SOUND, FM KIT or VA KIT

Try it·On the FM-1

Turn ALGORITHM to put the cursor on VIBES, the fourth track: it is selected, and its macros take over the knobs.

ALGORITHM

The macros

Each sound ships with four macros, named for what they do to that sound: a kick reads TUNE CLICK DECAY DIRT, an electric piano TONE CHORUS BARK DECAY, a fat bass TONE WIDTH GROWL PUNCH. A value of 0 is the sound as it was designed; turning either way changes it audibly. They read from -50 to +50 and move one a click (hold for ten). Sounds without curated macros get TONE ATTACK DECAY CHAR (FM) or CUTOFF RESO ENV DRIVE (VA).

Track typeK1 to K4
FM SOUNDThe sound's four macros
VA SOUNDThe preset's four macros (or CUTOFF RESO ENV DRIVE)
KITThe selected pad's TUNE, DECAY and LEVEL, then the kit's VELO
MIDI OUTLENGTH, OCTAVE, TRANSP, MIDI CH (the channel it sends on)

Turning a macro while you record writes the move onto the track: see Recording and undo.

The TIME row

Put the cursor on TIME. The four knobs are the project's.

KnobValuesWhat it sets
TEMPO40 to 240 BPMThe tempo of everything: the loops, the click, the arpeggiator, the sequencer.
SWINGOFF, then 51 to 75 %Pushes the off-beat 16ths later. OFF (50 %) is straight. Kit steps and sequencer patterns on a 1/16 grid follow it (a pattern with a swing of its own keeps that); notes you recorded are not moved.
QUANTOFF, 1/16Snaps notes you play to the nearest 1/16 as they are recorded. The arpeggiator and the sequencer are never quantised: they are already on the grid.
CLICKOFF, ONA click on every beat, accented on the bar. With it off, only the count-in clicks.

New projects record with QUANT on 1/16 (EMPTY too); set it to OFF for free timing.

Press on TIME for the TIME menu:

RowWhat it sets
COUNT-INON: from a stop counts in one bar first. OFF: it records at once.
LAUNCHOFF, BEAT, BAR (the default): when recording, mutes, solos and pattern and length changes happen while the music plays. See Launch quantise.
CLICK VOLThe click's volume, 0 to 100, one a click.
MIDI CLOCKINT, OUT, EXT: see MIDI and sync.
TAP TEMPOTap to set the tempo.

Other ways to set the tempo: hold and turn on any screen (1 BPM a click; the toast says the tempo, and the music keeps playing when you let go), from any screen (1 BPM per detent), tap the SHIFT key F#5, or press on PERFORM. The second tap already sets the tempo; the average of the last three gaps follows. While the MIDI clock is EXT the incoming clock sets the tempo and these say TEMPO: MIDI CLOCK.

Try it·On the FM-1

The cursor is on TIME. Turn K1 to speed the song up to 110 BPM or more.

K1

Adding a track

Move the cursor to + ADD TRACK and press . Choose what the track is.

ChoiceWhat you get
FM SOUNDA track that plays the FM-1's own FM engine, with a sound of its own. Several FM tracks can play different sounds at once.
VA SOUNDA track on Groove OS's virtual-analog synth: subtractive basses, pads, leads and plucks.
FM KITA whole drum kit on one track, eight pads, played by the FM engine.
VA KITThe same kit, played by the VA drum models.

The new track is selected (the toast says NEW TRACK or NEW KIT TRACK), so you can press to pick its sound right away. A new FM track starts on INIT VOICE, the DX7's plain sine, ready for a sound from PRESETS; a new VA track starts as VA SOUND. A project holds up to eight tracks (8 TRACKS: NO MORE). Drums take one track, not four: a kit's eight pads are one part. FM tracks and FM kits share the FM-1's 12 voices (all kits together use at most six of them, so a busy beat never steals your bass); VA tracks and VA kits share eight VA voices.

New projects start with four tracks. A kit added by hand picks DUSTY under 100 BPM, PUNCH from 100 to 125 BPM and STEEL from 126 BPM up; change it any time with the kit's own menu (see KIT).

Try it·On the FM-1

Pick VA SOUND with ALGORITHM and press SEL: a fifth track appears.

ALGORITHMSEL

The TRACK menu

Put the cursor on a track and press .

RowWhat it does
SOUND ▸The track's sound: its picture and editors (SOUND). A MIDI OUT track has no such row.
PADS + STEPS ▸On a KIT, instead of SOUND and SEQUENCER: the kit's one screen, the pads and their steps (KIT), as opens it.
ENGINE ▸Switch the track's engine: FM SOUND, VA SOUND, FM KIT, VA KIT or MIDI OUT. The current one is dimmed (IT IS ALREADY).
SEQUENCER ↵Switch the track's pattern on and open the sequencer (SEQ). Not listed on a KIT (PADS + STEPS).
ARP ↵Switch the arpeggiator on for this track (ARP). Not listed on a KIT.
AUTOMATION ▸The track's recorded knob moves, one lane each; clears the lane under the cursor. Dimmed until a move is recorded (NO KNOB MOVES RECORDED YET).
TRACK FX ▸The track's own effects (TRACK FX), the same page opens from anywhere; not on a MIDI OUT track. The row says how many are on.
LENGTHThe loop length, 1 to 8 bars.
OCTAVEThe track's octave, -3 to +3 (the same as and OCT+). Dimmed on a KIT (DRUMS HAVE NO OCTAVE).
TRANSPOSEThe track's pitch against the others, -24 to +24 semitones. Dimmed on a KIT (DRUMS DON'T TRANSPOSE).
TIMINGShift the track earlier or later against the others, up to 12 ticks, shown in milliseconds at this tempo.
MIDI OUT CHMIDI OUT tracks only: the channel the track sends its notes on, 1 to 16 (MIDI and sync).
MIDI CHThe channel the track listens on, 1 to 16 (MIDI and sync). Every track has it, MIDI OUT tracks too.
RENAME ▸Name the track (up to five letters).
DUPLICATE ↵Copy the track, with its sound, notes and pattern, into a new track (parameter locks are not copied).
CLEAR ↵Clear what the track plays: its recorded notes and knob moves and, on a sound track, its sequencer pattern, a line DICE wrote included (asks: CLEAR T2?). Dimmed with nothing to clear (NOTHING TO CLEAR).
DELETE ↵Remove the track (asks). Undo brings it back at the same place with everything on it.

Hold on a lane for the same CLEAR; the ring names it (CLEAR T2), or says NOTHING TO CLEAR ON T2 on a track with nothing to clear. One tap of afterwards brings the notes and the pattern back together (UNDO T2 CLEAR); the pattern's parameter locks stay gone. You cannot delete the last track (THE LAST TRACK STAYS).

Switching the engine

A track remembers both its FM sound and its VA sound: switch to VA and back and nothing is lost. A sound track can become a kit (and the other way round) only while it is empty, because recorded notes would mean something different: the row is dimmed with CLEAR ITS NOTES FIRST. A MIDI OUT track has no sound at all: see MIDI and sync.

Length and loops

Every track loops over its own length, 1 to 8 bars in 4/4, one bar per detent. A 1-bar hat and a 4-bar chord part run together and realign by themselves, so tracks of different lengths make polymeter. A longer loop repeats what was there; a shorter one hides the notes past the new end, and they come back if you lengthen it again. The repeats are one undo step: a tap of takes the copies and the length back (UNDO T1 LENGTH), and brings both again. (While you record, the length still grows but the copies are not an undo step of their own.) The keys F3, G3, A3 and B3 under SHIFT set 1, 2, 4 or 8 bars, and holding while you turn LENGTH doubles or halves it per detent.

A track that plays a sequencer pattern loops over its own length too. The pattern starts at the top of the track's loop and restarts there, so what the lane shows, what PRINT writes and what you hear agree: a 12-step pattern in a 2-bar loop plays 12 steps, 12 steps and 8, the same every pass. Turn LENGTH down and the loop's end cuts the pattern there. The sequencer's own LENGTH and RATE do the opposite: they lengthen the loop, by whole bars up to eight, when the pattern no longer fits (T3 2 BARS), and never shorten it.

With LAUNCH on BEAT or BAR, a length change on a track that is playing waits for the next bar line, and the toast outlines it until it lands. A few mixes of odd lengths would take more than 168 bars to realign; those are refused with TOO LONG.

Names

RENAME opens an editor where every key types its letter (the tag says LETTERS). picks a letter, the position, inserts or deletes, switches between letters and numbers; finishes. The first key you type starts a new name: the old one is cleared, so nothing of it is left over. To change one letter of the old name instead, turn or first; from then on the keys type in place. Track names are saved with the project. A track you have not renamed is named after the sound it plays: the first word of the sound's name, up to five letters (FAT for FAT BASS, SOFT for SOFT KEYS), DRUMS for a KIT and MIDI for a MIDI OUT track. Pick another sound and the name follows; once you rename a track the name stays.

Knob lanes

Hold on TRACKS and the selected lane shows its knob lanes: every knob move recorded on the track, drawn over the lane in the knob's colour. While you hold , turning a knob that has a lane clears it (the legend says CLEAR under that knob); the first detent clears, and the rest of that hold does nothing. A knob with no lane moves ten at a time instead (the legend says X10). Each clear can be undone.

The AUTOMATION view in the TRACK menu draws each lane as the curve it plays over the longest loop, up to four on screen. clears the lane under the cursor.

What a track can hold

WhatLimit
Tracks8
Recorded note events384 per track, 1,536 per project (a note is two events)
Knob-move breakpoints96 per track
Pattern stepsDo not count against the recording limits

A take that goes past a limit stops (FULL).

Troubleshooting

What happensWhy, and what to do
8 TRACKS: NO MOREA project holds eight tracks. Delete one first.
STOP RECORDING FIRSTTracks cannot be added, duplicated or deleted while recording or counting in.
CLEAR THE TRACK FIRSTA track with notes cannot change between a sound and a kit. Clear it, or add a new track.
NOTHING TO CLEARThe track has no recorded notes and its pattern has none either. Knob moves on their own are cleared lane by lane: hold and turn the knob.
FULL: NO ROOM TO COPYThe tracks share one note memory, and the copy does not fit in what is left. Clear or delete something first.
TOO LONGThe lengths you asked for would take more than 168 bars to line up. Choose lengths that divide each other.
A mute, solo or length change did not happenLAUNCH is on BEAT or BAR: it waits for the line (the item blinks). Set LAUNCH to OFF for instant changes.
A knob will not stay where I turn it while the music playsThe track has a recorded lane for that knob, and it takes over when you let go. Hold and turn the knob to clear the lane.
A longer loop came with copies I did not wantLengthening repeats what is there. Tap : UNDO T1 LENGTH takes the copies and the length back.
The tempo knob does nothingThe MIDI clock is EXT: the incoming clock sets the tempo.